This Fantasy game was played on 2013-05-02 at Matthias' place using Hordes/Warmachine-Rules (set in ' Iron Kingdoms ') and 28mm miniatures. This report was written by Matthias.
Circle Orboros | Protectorate of Menoth | |||
---|---|---|---|---|
[ Bernd ] | [ Matthias ] | |||
Battlegroup | ||||
Kaya the Wildborn | -6 | Grand Exemplar Kreoss | -6 | |
Argus | 4 | Reckoner | 8 | |
Ghetorix | 11 | Repenter | 4 | |
Gnarlhorn | 8 | |||
Units | ||||
Shifting Stones | 2 | Choir of Menoth, min | 2 | |
⇒ Stonekeeper UA | 1 | Knights Exemplar | 5 | |
Solos | ||||
Reclaimer | 2 | |||
Vassal of Menoth | 2 | |||
Vassal Mechanik | 2 | |||
Wracks | 1 |
Bernd (Circle Oboros)
After my Gnarhorn was shot to pieces by Matthias last game I put Occultation on the Gnarlhorn this time to give him stealth and moved Ghetorix in a place where he got concealment. This meant that Ghetorix was at def 16 and therefore I hoped that Matthias ranged game would not be as good as it was last game.
In my first turn I advanced agressively. Matthias then placed his models really well so that I could harldy reach him on my second turn. So in my second turn I only moved up a little bit and placed Kaya near my flag. As Kreoss was nowhere near his flag I had the hopes of gaining a tactical advantage due to Victory Points.
After Matthias second turn he was in range and I tried to kill as much pieces as possible, but the both the Gnarlhorn and the Argus did not much at all. Only Ghetorix managed to shine by killing Matthias' Reckoner and his Reclaimer. I didn't kill as much as I wanted but it would have been a solid turn... if I had managed to get my warbeasts to safety afterwards. This was a big tactical mistake on my part: I wanted to get Victory Points and therefore I left Kaya near the flag but in range of Matthias troops. And when Kaya teleported Ghetorix back he was in range of quite some enemies (I also messed up Kaya's fury management and was not able to teleport the Gnarlhorn back...).
Against a warcaster like EKreoss with such a devastating Feat (autohitting alone is bad enough against my high def low hitpoint beasts and an additional attack is killer) you cannot allow to get your beasts attacked by weapon master infantry. At least not ALL your beasts as I did.
So here I learned a lesson that I thought I already know. But well, sometimes you forget and need the get you butt kicked in order to remember. :D
This win for Matthias was well deserverd, thanks for the nice games!
Matthias (Protectorate of Menoth)
I managed to keep my Caster back and out of harms way this game (well, mostly). Also, I managed to get in combined attacks on the Gnarlhorn early on, and placed my models quite good during turn 4. I did loose the Reckoner in the following Circle turn, but apart from him not much else and Bernd was in a very precarious position which I could exploit with my Feat turn. In turn 4 it was all or nothing for Circle, the only other viable option to the one chosen being to retreat; luckily the assassination attempt on Kreoss failed. Considering the placement of Kaya at this stage it was clear she would be dead if the assassination failed, and that did then happen the following turn.
Finally, I managed again a win against Circle :-)
After Action Report
After Action Report
After Action Report
After Action Report
After Action Report
New Miniature(s) Painted
New Miniature(s) Painted
New Miniature(s) Painted
New Miniature(s) Painted
New Miniature(s) Painted