This SiFi game was played on 2009-05-26 at Matthias' place using Stargrunt II-Rules (set in ' Stargrunt II universe ') and 25mm miniatures. This report was written by Matthias.
Stargrunt II Mission Card | ||||||||||||
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Commander | Matthias | Force | NSL | |||||||||
Mission Motivation | low | Fatigue Level | fresh | ADE (hostile) | N/A | |||||||
Mission Outline | ||||||||||||
Within the past week, several attacks against NSL installations and troops have been conducted. As of now, the enemy forces responsible have not been identified. To gather intelligence of these enemy forces, a lot more patrols than usual have been sent out. Sweep your assigned AO. |
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Primary Objective | Secondary Objective | |||||||||||
Follow the trail and leave your AO at either point A or point B. It is more important to report information about the unknown enemy than to fight him. The NSL player writes the exit point he is heading for on a piece of paper in secret. The enemy has to guess which point the platoon is heading for. |
In case a fight is unavoidable, inflict more casualties on the enemy force than you sustain. |
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Force Organisation | ||||||||||||
Platoon, Jäger Kompanie, 1. Zug | ||||||||||||
Squad, Command | ||||||||||||
Leutnant | SG58 AAR | Armour: Basic Battledress (d4) | Mobility: very light (8") | Sensors: d8 (enhanced) | ||||||||||||
Feldwebel | SG58 AAR | Armour: Basic Battledress (d4) | Mobility: very light (8") | Sensors: d8 (enhanced) | ||||||||||||
Jäger | SG58AAR | Armour: Basic Battledress (d4) | Mobility: very light (8") | Sensors: d8 (enhanced) | ||||||||||||
Jäger | SK51 Plasma Gun | Armour: Basic Battledress (d4) | Mobility: very light (8") | Sensors: d8 (enhanced) | ||||||||||||
Squad, I, II & III | ||||||||||||
Unteroffizier | SG58 AAR | Armour: Basic Battledress (d4) | Mobility: very light (8") | Sensors: d8 (enhanced) | ||||||||||||
Jäger | MG66 SAW | Armour: Basic Battledress (d4) | Mobility: very light (8") | Sensors: d8 (enhanced) | ||||||||||||
Jäger | PzSKK XII GMS/P | Armour: Basic Battledress (d4) | Mobility: very light (8") | Sensors: d8 (enhanced) | ||||||||||||
Jäger | SK51 Plasma Gun | Armour: Basic Battledress (d4) | Mobility: very light (8") | Sensors: d8 (enhanced) | ||||||||||||
Jäger | SK51 Plasma Gun | Armour: Basic Battledress (d4) | Mobility: very light (8") | Sensors: d8 (enhanced) | ||||||||||||
Jäger | SK51 Plasma Gun | Armour: Basic Battledress (d4) | Mobility: very light (8") | Sensors: d8 (enhanced) | ||||||||||||
Support Assets | Organisational Level | |||||||||||
3 RAM tubes [ inbound chart pos 1 ] | Company | |||||||||||
Notes | ||||||||||||
The Jäger platoon consists of both experienced troops and troops fresh from boot camp. Draw the quality counters randomly from veteran and green. |
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Stargrunt II Mission Card | ||||||||||||
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Commander | Richard | Force | FFL | |||||||||
Mission Motivation | medium | Fatigue Level | fresh | ADE (hostile) | N/A | |||||||
Mission Outline | ||||||||||||
You have been inserted in NSL territory a week ago and conducted guerilla operations on behalf of your employer against NSL installations and troops. The NSL are now patrolling in force to find you. One Jäger platoon heads toward your current camp, and you quickly prepare an ambush while your scarce supplies are brought to another location. |
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Primary Objective | Secondary Objective | |||||||||||
Prevent the NSL from exiting either via point A or B, and inflict as much casualties on them as possible. Achievig this you kill two birds with one stone, your supplies are saved and your contract is fulfilled. The FFL player deploys hidden and receives d6 dummy counters. |
As you cannot be reinforced, it is important to inflict more casualties than you receive. |
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Force Organisation | ||||||||||||
Platoon, Free Foreign Legion (Mercenaries) | ||||||||||||
Squad, Command | ||||||||||||
Squad, I, II & III | ||||||||||||
Support Assets | Organisational Level | |||||||||||
- N/A - | - N/A - | |||||||||||
Notes | ||||||||||||
The FFL consists of good quality troops, the quality counters are drawn from veteran and regular. |
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We used the 'Complex Ambush Rules' from http://www.hyperbear.com.
With more than half of his platoon annihilated, the NSL Leutnant orders a quick retreat, hoping that having identified the enemy at last spares him to be chewed down by his Hauptmann for loosing so many men in return for no enemy body count...
After Action Report
After Action Report
After Action Report
After Action Report
After Action Report
New Miniature(s) Painted
New Miniature(s) Painted
New Miniature(s) Painted
New Miniature(s) Painted
New Miniature(s) Painted